MU Online Guild Emblem Maker - Free Guild Mark Generator

Make a custom MU Online guild mark in seconds. Upload any image or draw one from scratch with the built-in pixel editor and clipart gallery, preview it on multiple backgrounds, then export a 16×16 24-bit BMP for guild mark use. Free, private, runs entirely in your browser — no uploads, no signup.

MU Online guild mark generator — visit muonline.webzen.com for the game

Click to upload or drag and drop

PNG or SVG with high contrast works best at 16×16

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Clipart Gallery 16x16 optimized
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How to set your MU Online guild mark

  1. Design your mark above — upload a picture or draw one with the pixel editor.
  2. Click Download to save GuildMark.bmp to your computer.
  3. Open the in-game Guild Mark editor.
  4. Recreate the design on the in-game grid using your saved BMP as reference (or import directly if your client supports it).
  5. Confirm the guild mark.

Only the Guild Master can change the guild mark.

About MU Online guild marks

MU Online's official guild mark is built through an in-game 8×8 pixel editor — a small grid with a limited palette that the Guild Master draws into directly. This tool gives you a 16×16 24-bit BMP designed as a reference: you sketch the final design on a larger canvas with more colours and a proper pencil/fill toolkit, then translate it into the 8×8 grid inside MU pixel by pixel. Designing here first means you can iterate freely, undo, recolor, and check the result on multiple backgrounds before committing to the in-game editor's tighter constraints.

In-world the mark appears above every guild member's head, on the Guild Master's window, on the Castle Siege scoreboard, and in the guild ranking screen. Castle Siege weeks bring big visibility — every defending and attacking guild's mark scrolls past on the kill feed. Simple symbols read best at the eventual 8×8 size: a single wing, a skull, a crown, a stylised weapon, or a two-character initial.

Save your reference as GuildMark.bmp and keep a copy in your guild's Discord or wiki. The in-game editor doesn't import files — its purpose is the design itself — but having a clear 16×16 reference next to the editor while you click each pixel speeds the translation enormously.

Design tips for MU guild marks. Translating a 16×16 design into an 8×8 grid is a compression exercise: every 2×2 block in your reference collapses to one pixel in the in-game editor. Plan the source design with that 2×2 grouping in mind — sketch on a 16×16 canvas where every shape is at least two pixels wide, and the translation becomes automatic. Single-pixel details vanish. Vertical symmetry helps: many memorable MU guild marks are symmetric around the centre column (a winged skull, a balanced sigil, an “M” or guild-initial monogram), which is easier to hand-place pixel by pixel in the in-game editor without errors. Pick a palette that fits MU's medieval-occult atmosphere — bone whites, blood reds, deep golds, void blacks — rather than bright modern hues that clash with the game's lighting.

Frequently Asked Questions

This tool produces a 16×16 pixel 24-bit RGB BMP — a common size used for designing MU Online guild marks. The in-game guild mark editor itself uses an 8×8 grid; you can use this tool as a design reference and then recreate the pattern in-game.

A standard 24-bit RGB BMP at exactly 16×16 pixels. No transparency channel — every pixel has a solid color.

No. Guild marks display every pixel as a solid color. Design your mark so it looks good as a complete square on a contrasting background.

At 16×16 pixels every detail is one block. Bold silhouettes, simple symbols, runes, and crests work much better than detailed art. Use the Enhance tool to reduce colors and sharpen edges after downscaling a bigger image.

Above guild members' heads, in the guild window, on the guild ranking board, and during castle siege. The small size means simple, bold designs read the best.

Flat icons, silhouettes, single-letter logos, and bold pixel art. Avoid photographs, fine text, gradients, and intricate detail — they all turn into mush at this size. A PNG or SVG with a transparent background gives the cleanest starting point.

No. Everything runs in your browser using JavaScript and HTML5 Canvas. Your image never leaves your device.

Designing here first means you can preview different ideas, undo freely, recolor instantly, and check how the mark reads on different backgrounds before committing. You can keep the saved BMP for your guild's records, wiki, or Discord.

The built-in gallery is sized for 16×16 — useful for sketching a reference before you translate the design into the in-game 8×8 grid. When you want more, game-icons.net has 4,000+ themed SVG icons (CC BY 3.0) including the medieval, demonic, and weapon motifs that fit MU's dark-fantasy setting. SVG Repo has a larger filterable catalogue with many CC0 entries. OpenClipart is public domain. Pick a bold silhouette — at the 8×8 you'll eventually translate to, only the outline survives. Wings, crowns, single weapons, and short text glyphs work best.